Round 1

Rock, Paper, Wizards

Battle and level up your wizard, unlock new jewels to adorn your cloak, become the greatest Archmage.

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Your cloak

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    How to play

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    1. Move, dash, and let the wand aim

      WASD to move, Shift to dash. Your wizard will auto target enemies, but you can press Tab to cycle targets in multiplayer modes.

      Move with the left stick. Dash by touching the outer ring with the left stick — 3 second cooldown. Your wizard auto targets enemies; the button cycles targets in multiplayer modes.

      Moving and aiming
      Moving and aimingassets/help/move.png
    2. Cast spells, tap or charge

      Cast spells with YUIHJK. Tap it to cast a quick spell, or hold the spell to increase its power.

      Cast spells with the right stick. Charge up a spell with a long hold — except Spark, which repeats for as long as you hold it.

      Charging a spell
      Charging a spellassets/help/cast.png
    3. Know your spells
      • Y Spark — fast and cheap spell.
      • U Rive — one missile, or five when full charge.
      • I Hexstone — plows through weaker spells and the Ward.
      • H Ward — create a shield against weaker spells.
      • J Beam — slow charge, but powerful beam. Can be resisted with counter beam.
      • K Grasp — hold to carry objects as a shield, or throw as a weapon.
      Two beams colliding
      Two beams collidingassets/help/spells.png